STATE_SETTING WARNING #9: DEVICE_OMSETRENDERTARGETS_HAZARD

I'm experiencing problems with DEVICE_OMSETRENDERTARGETS_HAZARD warnings from the Direct3D debug layer. The warning occurs when executing the same effect multiple times in a loop with two textures ...

Id #1128 | Release: None | Updated: Jul 9, 2014 at 12:51 AM by walbourn | Created: Mar 9, 2014 at 1:23 PM by forderud

Better integration with DirectXMath

To use FX11 with DirectXMath (aka XNAMath 3) currently you have to store to XMFLOAT4, XMFLOAT4X4 types and then cast. Would be a bit more convenient if ID3DX11EffectVectorVariable had some overloa...

Id #1002 | Release: None | Updated: Dec 20, 2013 at 5:17 AM by Sephirothusi | Created: Sep 4, 2013 at 12:25 AM by walbourn

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